Yeah i know The issue of mouse sensitivity being significantly higher in the WebGL build compared to Unity is a common challenge due to differences in how browsers handle mouse input. Unity's WebGL platform processes mouse input differently than in the standalone editor, often leading to exaggerated sensitivity.
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sensitivity way to high.
Yeah i know The issue of mouse sensitivity being significantly higher in the WebGL build compared to Unity is a common challenge due to differences in how browsers handle mouse input. Unity's WebGL platform processes mouse input differently than in the standalone editor, often leading to exaggerated sensitivity.